Video Games, Storytelling, and Materializing Identity
Dr. Josh explores the intersections of video games, literature and storytelling in the video game Never Alone/Kisima Ingitchuna based on a traditional Iñupiaq story.
LITERATURE MATTERS
PUBLIC TALKS BY MEMBERS OF THE DEPARTMENT OF ENGLISH
Video Games, Storytelling,
and Materializing Identity
by Dr. Josh
with Vici Herbison & Mykaela Mennie
FRI MAR 12
3-4 PM
VIA ZOOM
Eventbrite registration:
https://www.eventbrite.ca/e/video-games-storytelling-and-materializing-identity-tickets-143082833607
In this Literature Matters panel, Dr. Josh (WGST & English) will outline some key similarities and differences between narrative analysis and affordances in literature and/vs. video games.
In particular, he will discuss how video game play provides unique opportunities for materializing identity and culture, specifically in the video game Never Alone/Kisima Ingitchuna based on a traditional Iñupiaq story.
Panellists Vici Herbison and Mykaela Mennie will each discuss briefly discuss one way video games have expanded their ideas of storytelling as English literature scholars.